1/10/2024 0 Comments Razor genshin impact![]() ![]() This will give you a Physical DMG Bonus of 50%. If you can't assemble a full set of Pale Flame Artifacts, then two pieces of Pale Flame and two pieces of Bloodstained Chivalry is your next best bet. Razor's Elemental Skill is on a short cooldown (which can even be reset by casting his Elemental Burst), meaning that you should be able to obtain 100 percent uptime on Pale Flame's four-piece effect. The initial 25 percent increased Physical DMG Bonus will enhance the majority of Razor's damage output, while the Four-Piece Set Bonus is extremely easy for Razor to meet the requirements of. Razor's Normal Attack DMG is increased by 35%.įor most purposes, Razor's best Artifact set is four pieces of Pale Flame. When 2 stacks are acquired, Razor's Physical DMG Bonus is increased by an additional 25%.Īfter Razor defeats an opponent, his Charged Attack DMG is increased by 50% and its Stamina cost is reduced to 0 for 10s. This effect can be triggered once every 0.3s, stacking up to 2 times. When Razor's Elemental Skill hits an opponent, his ATK is increased by 9% for 7s. Definitely don't overlook this weapon just because its Base ATK is lower. At Refinement Level Five, Skyrider Greatsword will increase Razor's ATK by a maximum of 40 percent, which is a bonus that many five-star weapons would be jealous of. The Physical DMG Bonus complements Razor's Physical-heavy damage profile, while this weapon's passive ability is exceptionally strong. Despite being a lower rarity weapon, this claymore can really accelerate Razor's potential. This effect can only occur once every 30s.įor a solid three-star claymore, look no further than Skyrider Greatsword. When Razor hits an opponent with less than 30% HP, all party members' ATK is increased by 40% for 12s. When Razor hits an opponent with a Normal or Charged Attack, he has a 50% chance to deal an additional 240% ATK DMG to opponents in a small area. The effect is not reset if Razor leaves the field. This effect can be stacked up to 5 times, and will be reduced by 1 stack when Razor takes DMG. This effect can occur once every 0.5s.Įvery 4s Razor is on the field, he will deal 6% more DMG and take 3% more DMG. ![]() When Razor hits an opponent with a Normal or Charged Attack, his ATK is increased by 6% for 6s, up to 4 stacks.
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